Instructor
Andy Walsh
Concept ArtistCreating 3D Environment Concepts with Mood & Story
Blender, Medium & 3D-Coat Workflow with Andy Walsh
by Andy Walsh
4h 49m 24s
13 Lessons
Projects










Andy Walsh is a Concept Artist and Illustrator with over a decade of experience in the games and entertainment industry. He currently serves as Environment Art Director at Red Sixteen Interactive, creating immersive environments and props while also exploring creature design.
Andy has worked with studios including Terraform Studios, Warner Bros, Skydance Interactive, and Behaviour Interactive. His project credits include Ghostbusters: Spirits Unleashed, Space Jam: A New Legacy, and Battlefield 6. Working primarily in 3D, his workflow integrates Blender and Unreal Engine, and he frequently uses ZBrush and 3D-Coat for detailed creature and asset creation.










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