Brian Recktenwald
Environment Artist at Naughty DogProjects






Testimonials
I’ve been in the games industry for 17 years, and Brian is a rare talent — one of the best environment artists I’ve ever worked with. On Star Wars 1313, he set the bar for film-quality assets under tight deadlines, guiding his team to deliver beyond expectations. His dedication, skill, and professionalism make him an exceptional artist and a true leader in the field.
Brian is the most naturally gifted and creative artist I’ve ever worked with. His work at LucasArts has been nothing short of spectacular, and his ability to take projects from concept to finish showcases his visionary talent. Collaborating with him to develop the environment art pipeline was a highlight, he eagerly worked with me and engineers to get the best tools and workflows possible. Brian consistently set the “high bar” for creativity, producing captivating work that inspired everyone.
Brian is a highly approachable colleague and was Lead Artist for Star Wars 1313. He is a rare artist who has an exceptional artistic eye for game design and all aspects of art production. Brian is consistently proactive and comes up with innovative ideas to push workflows to new levels. He was able to take on tools that were still in a prototype stage of development and churn out some truly eye-popping levels that made everyone on our team proud.







