Workshops
Creating Foliage for Videogames
SpeedTree, Maya, ZBrush, Substance & UE5 Workflow with Colin Valek
by Colin Valek
3h 29m 28s
12 Lessons
Colin Valek is a Senior Environment Artist specializing in foliage and biome creation for video games, with over nine years of experience in the industry. He combines technical skill and artistic vision to craft immersive natural environments that enhance gameplay and storytelling.
Colin spent eight years at Sucker Punch Productions, contributing to acclaimed titles such as Ghost of Tsushima and Ghost of Yotei, helping define the look and feel of their rich, atmospheric worlds.









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