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Workshop

Practical Light and Color

A Workshop
by Jeremy Vickery

Theory and Application with Jeremy Vickery

beginner
1h 58m 14s
9 Lessons
A Workshop
by Jeremy Vickery
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In this title, Jeremy discusses the fundamentals of light and color from a very practical standpoint. Going back to the basics of how light works in the real world, he focuses on an often neglected subject. Intended as an introduction to understanding light and color, the lecture covers topics such as bounced light, shadows, atmosphere and camera effects, going beyond basic color theory while staying relatively untechnical. Jeremy demonstrates many practical examples of how to apply the concepts to both 2D and 3D image creation.

9 Lessons

01IntroductionFree

In the first lesson of his workshop, Jeremy Vickery sets the stage for a practical exploration of light and color that leverages viewers' existing intuition. The workshop is intended to help artists create more believable and appealing visual work, whether in painting, drawing, or 3D scenes.

Duration: 1m 27s

Introduction
02Light BasicsFree

This lesson establishes the principles of light behavior. By understanding how light travels, interacts with surfaces, reflects, absorbs, and refracts, artists can create more realistic and believable imagery. Observing real-world light behavior is key to successfully replicating it in artistic work.

Duration: 4m 35s

Light Basics
03Bounced Light

This lesson emphasizes that understanding bounced light is fundamental to creating realistic lighting. Without considering how light bounces off surfaces, rendered scenes and artwork will appear flat and unrealistic. By understanding the difference between specular and diffuse reflections, artists can recreate the light that gives scenes depth, reveals form, and creates the rich environments we see in reality.

Duration: 11m 53s

Bounced Light
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04Shadows

This lesson emphasizes how understanding shadows helps to create realistic and convincing artwork. Shadows give objects their sense of form, weight, and spatial relationship within their environment. By observing how shadows behave in the real world, artists can make their work more believable and visually compelling.

Duration: 15m 38s

Shadows
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05Color

This lesson shifts how artists should think about color in digital painting, moving from a simplistic approach to understanding how light temperature, saturation, and color work together. By following the principles of color temperature and understanding that darker values become more saturated, artists can create paintings with much more depth, vibrancy, and realism.

Duration: 21m 44s

Color
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06Surface Response

This lesson explores why understanding how surfaces respond to light is crucial for creating believable 3D renders and paintings. The key is recognizing that different materials interact with light in unique and complex ways beyond simple reflection. By observing real-world examples and understanding subsurface scattering and Fresnel effects, artists can add subtle but important details that make the difference between plastic-looking surfaces and convincing, lifelike materials.

Duration: 21m 28s

Surface Response
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07Depth and Camera

This lesson explores how manipulating contrast, atmospheric haze, and camera-like effects such as bloom and depth of field enables artists to control the viewer's perception of scale and distance, and the focal points of an image. These principles provide powerful compositional tools for establishing mood and spatial relationships in any visual medium.

Duration: 18m 16s

Depth and Camera
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08Art Study

This lesson jumps into an art study, demonstrating that master artists understood and applied lighting principles long before modern technical terminology existed. By analyzing bounced light, atmospheric depth, color temperature, and shadow placement in traditional paintings, contemporary artists can learn how proper lighting techniques create dimensionality, guide the viewer’s attention, and elevate artwork to new levels.

Duration: 12m 42s

Art Study
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09Application

The final lesson of the workshop demonstrates that effective digital painting relies on applying fundamental lighting principles rather than technical skill alone. By making use of color temperature, atmospheric perspective, occlusion, and environmental lighting effects, artists can create convincing scenes across various subjects and moods.

Duration: 10m 31s

Application
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Skills Covered

Who’s this Workshop for?

This workshop is designed for beginner to intermediate artists looking to strengthen their foundational understanding of light and color. It's particularly valuable for those who feel their lighting knowledge lacks practical application in real-world scenarios.


Photographers, game developers, visual effects artists, and artists of all media will benefit significantly from Jeremy Vickery’s workshop. It bridges the gap between basic color theory and advanced lighting techniques, providing practical tools that immediately improve the realism and visual impact of any artistic work.

Learning Outcomes

By completing this workshop, artists will have developed a solid foundation in light physics and color theory with practical skills for immediate application in art production.


Key skills include:

  • How to analyze and replicate real-world lighting conditions in digital environments.
  • How to use bounced light principles to create more realistic and dynamic illumination.
  • How to construct convincing shadows that enhance depth and dimensional quality.
  • How to apply atmospheric effects to create mood and spatial relationships in scenes.
  • How to simulate camera effects and lens behaviors for enhanced photographic realism.
  • How to transition seamlessly between 2D painting techniques and 3D lighting workflows.
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Workshop
Practical Light and Color
Theory and Application with Jeremy Vickery
A Workshop by Jeremy VickeryLighting Supervisor at Axis Animation
beginner
1h 56m
9 Lessons
Instructor Jeremy VickeryLighting Supervisor at Axis Animation

Jeremy Vickery has had a diverse career across film and game production. He is the founder and CEO of Lighting Mentor, where he helps artists develop their skills in lighting and color. Previously, Jeremy spent over seven years as a Lighting Artist at Pixar Animation Studios, contributing to films including The Incredibles, Cars, Ratatouille, Wall-E, Brave, The Blue Umbrella, Toy Story of Terror, and Inside Out.


He has also worked as a freelance concept designer and illustrator for clients including Disney, LEGO, Ubisoft, Sony, and Mattel. Early in his career, he worked as a 3D Modeler and Texture Artist on the animated series VeggieTales, and later as Lighting Director on the feature film Delgo. In games, he spent five years at Ubisoft, Naughty Dog, and Sony Bend Studio, working on titles such as Assassin's Creed Odyssey, Uncharted: The Lost Legacy, and Days Gone.

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  • Jeremy has a deep understanding of the craft of CG lighting. His technical knowledge is strong, but his passion lies in creating artistically gorgeous images. As a senior lighting artist at Pixar, he uses these strengths to create breathtaking and memorable imagery. Artists following this tutorial are in for a special treat since Jeremy is also a very capable and generous teacher and mentor; he truly loves to share what he knows.

    - Sharon Calahan
    Freelance Director of Photography / Animation Lighting Consultant / Artist

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