Log inBy CategoryBy Instructor
Browse

Creating a Concept Model in VR

Vehicle Modeling in Gravity Sketch & Cinema 4D With Glen Southern

Video Player is loading.
Current Time 0:00
Duration 0:00
Loaded: 0%
Stream Type LIVE
Remaining Time 0:00
 
1x
  • Chapters
  • descriptions off, selected
  • captions off, selected

      Description

      Gravity Sketch is one of several VR design and modeling programs being used by artists in media and entertainment to create 3D models within a virtual environment. While 3D has long been a part of the concept design process — helping artists to add convincing dimension, perspective, and scale to their concept designs — the evolution of VR technology in more recent years has allowed developers to create fully featured 3D modeling and sculpting programs that are now being used efficiently across the media and entertainment, automotive, and fashion industries, among others. 


      Creative Director, Glen Southern introduces the principles behind modeling in VR and shares the fundamentals that you need to know when creating your own concepts inside a VR headset. This 3.5-hour workshop begins with a first look at Gravity Sketch and shares how to sketch in VR, before demonstrating Glen’s complete concept design and block-out process. Glen then takes the 3D model into Cinema 4D for further exploration and reveals his process when preparing models for the final rendering, which in this case is handled with Redshift.


      Duration: 3h 29m

      Format: HD 1920x1080

      Glen Southern

      Creative Director/Director at Southern GFX

      Glen Southern runs Southern GFX, a UK-based studio specializing in character and creature design with clients including SKY, Roald Dahl, Mackinnon and Saunders, Nike, Sainsbury’s, Adidas, Netflix, Screen Scene, Disney, Lego, Pixologic, and Wacom. He has been using and training artists in ZBrush for over 15 years and is a Wacom Ambassador for the UK and Ireland. More recently, he has been creating in the VR space working with companies like Adobe Medium and now Gravity Sketch in the UK. He and his team at Southern GFX split their time between client projects, training for both corporate clients and in colleges and universities around the UK, as well as presenting cutting-edge digital tools at events around the world. 

      • Glen and his team have been an essential part of our creative team here at SKY for over 10 years now. When we have a 3D model requirement we often go to Glen first and if there is new creative software on the horizon, he is often right there out at the front.

        - Justin’s Bates
        Creative Director VFX, SKY UK